Aspect of Reflex

Lv 1 - Phase nimbleness - spend 1 phase point to dodge an incoming attack, rolling a d4 and adding its result to your saving throw, or subtracting it from an enemy's attack roll

Lv 2 - Proficient in acrobatics, advantage on DEX saves

Lv 3 - Phase redirection - when you are hit by an incoming melee or ranged attack, spend 3 phase points to redirect the attack as a reaction. you may redirect anywhere other than the attacker. Acrobatics check to redirect, DC equals enemy's to hit. on a fail you still take no damage

Lv 4 - +1 DEX

Lv 5 - Phase nimbleness die is now a d8

Lv 6 - Phase dash - spend 1 phase point to take a dash action for free, it does not count as an action or a bonus action

Lv 7 - Phase redirection may now redirect spell attacks, DC to redirect a spell is 10 + the spell's level, on a failure, the spell is cancelled

Lv 8 - +1 DEX

Lv 9 - Phase dash now gives you +2 AC until the beginning of your next turn

Lv10 - Phase flurry - you unleash a high-speed barage of attacks against your opponent. spend 10 phase points to make 3 attacks this turn